Snes9xTYL 0.2c - 2005/08/23 -------------------------- [NEW] autosave modified SRAM is now an option (can cause major slowdowns in some games). Snes9xTYL 0.2b - 2005/08/23 -------------------------- [FIX] do not used ini file if older version. [FIX] cpuclock not initialized at startup (no need to access menu). [FIX] low battery 10 seconds-long message is cleared after closing. [FIX] some timer were wrong (autosaving, ...). Snes9xTYL 0.2 - 2005/08/23 -------------------------- [FIX] psp accelerated rendering fixed [FIX] fixed crashing bug with mosaic effects & psp accelerated modes [FIX] fixed sleep/resume freeze [NEW] snes BRR decoding in mips assembly (sample decoding, sounds better in man games) [NEW] snes cpu/hdma optimization [NEW] ppu optimization (FF6 is eventually playable) [NEW] implement snesadvance "speedhacks" [NEW] gui cosmetic enhancements & fixes (correct time, ...) [NEW] new ppu hacks mode to speed up emulation [NEW] autosave sram shortly after being modified (usually 1second) [NEW] auto savestate every n minutes [NEW] import savestate from uoSnes9x or Zsnes [NEW] help, press Triangle on a menu option [NEW] started internationalizing (english, french, japanese) (only for menu help, not complete) [NEW] disable savings features when battery too low (avoid memstick corruption) [NEW] mode 7 hack to speed up a bit the rendering [NEW] option to render PAL games as NTSC games (get ride of black border at bottom) [NEW] per game settings [NEW] configurable inputs Snes9xTYL 0.1 - 2005/08/02 -------------------------- - first public release